{"id":2049,"date":"2015-08-10T14:24:32","date_gmt":"2015-08-10T14:24:32","guid":{"rendered":"http:\/\/mertboru.com\/?p=2049"},"modified":"2022-07-25T10:28:12","modified_gmt":"2022-07-25T10:28:12","slug":"so-you-want-to-be-a-video-game-developer-huh","status":"publish","type":"post","link":"http:\/\/mertboru.com\/?p=2049","title":{"rendered":"So you want to be a video game developer, huh?"},"content":{"rendered":"<p style=\"text-align: right;\"><span style=\"color: #999999;\"><em>(Cover Photo: \u00a91961 &#8211; Toho Co., Ltd.<\/em><\/span><br \/>\n<span style=\"color: #999999;\"><em>Akira Kurosawa&#8217;s &#8220;Yojimbo&#8221;<\/em><\/span><span style=\"color: #999999;\"><em>)<\/em><\/span><\/p>\n<p>No problem.<\/p>\n<p>Read this, then we&#8217;ll talk about it\u00a0\ud83d\ude09<\/p>\n<p><strong>Myths &amp; Facts<\/strong><\/p>\n<p><span style=\"font-size: medium;\">Many people believe that video game developers earn millions, live in <a href=\"https:\/\/en.wikipedia.org\/wiki\/Hawaii\" target=\"_blank\" rel=\"noopener\">Hawaii<\/a>, drive a <a href=\"http:\/\/www.ferrari.com\/\" target=\"_blank\" rel=\"noopener\">Ferrari<\/a>, and date <a href=\"https:\/\/en.wikipedia.org\/wiki\/List_of_Victoria%27s_Secret_models\" target=\"_blank\" rel=\"noopener\">Victoria&#8217;s Secret supermodels<\/a>. Well, maybe some of my colleagues do&#8230; Not me, for sure.<\/span><\/p>\n<blockquote class=\"alignright\">\n<p style=\"text-align: center;\"><strong>&#8220;Hey, where are the supermodels ?!&#8221;<\/strong><\/p>\n<\/blockquote>\n<p>Contrary to popular belief, career in video game development is full of challenges. Besides dealing with coding hurdles and release date stress, where time is your enemy in both cases, you need to handle egocentric teamwork meetings while keeping an eye on the tight budget. If that is not enough, you need to refine your skills <strong>forever and ever<\/strong> to make sure that you are keeping up with the latest technological achievements, even before they are released. &#8211; <i>&#8220;Hey, where are the supermodels?!&#8221;<\/i><\/p>\n<p>Despite all challenges, a game developer&#8217;s life is actually more upbeat than speculated. Forget about all the challenges for a minute; the best part is the necessity of refining skills. When you keep on sharpening your technical\/artistic skills, you&#8217;ll have a chance of tweaking industry standard workflows. With every tweak, you&#8217;ll add a bit of <a href=\"https:\/\/en.wikipedia.org\/wiki\/Haute_couture\" target=\"_blank\" rel=\"noopener\">haute couture<\/a> touch both to the project you&#8217;re working on, and to your signature development methods. The more you sculpt a unique style, the more you stand out from the rest. And, that makes a <em>real<\/em> difference, by all means.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\" size-full wp-image-1658 aligncenter\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/03\/z.webbullet_endof.png\" alt=\"\" width=\"27\" height=\"27\" \/><\/p>\n<p><strong>Education necessary?<\/strong><\/p>\n<p><span style=\"font-size: medium;\">Most preferably yes, but not essential. <\/span><span style=\"font-size: medium;\">I studied both <em>Science<\/em> and <em>Arts<\/em>, but have always considered myself an <a href=\"https:\/\/en.wikipedia.org\/wiki\/Autodidacticism\" target=\"_blank\" rel=\"noopener\">autodidact<\/a> <\/span><span style=\"font-family: Calibri; font-size: medium;\"><span style=\"font-family: Calibri; font-size: medium;\"><span lang=\"EN\">\u2013<\/span><\/span><\/span><span style=\"font-size: medium;\"><span lang=\"\"> a self-taught person. Nobody taught me how to develop video games! Through rewarding self-discipline skills, studying various topics in <em>Mathematics<\/em>, <em>Physics<\/em>, <em>Architecture<\/em>, <em>Sculpture<\/em> and <em>Philosophy<\/em> helped me to increase self-knowledge and unleash my creative potential. I&#8217;m an advocate of the mantra, <em>&#8220;never stop learning.&#8221;<\/em><\/span><\/span><\/p>\n<p><span style=\"font-size: medium;\"><span lang=\"\">Regarding the opportunity for learning new tricks, a new video game project still makes my heart beat like a butterfly, even after 30+ years of active coding. &#8211; I keep the spirit alive!<\/span><\/span><\/p>\n<p style=\"text-align: right; padding-left: 90px;\"><span style=\"color: #999999;\"><em>&#8220;Self-education is, I firmly believe, the only kind of education there is.&#8221;<\/em> &#8211; (Isaac Asimov)<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\" size-full wp-image-1658 aligncenter\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/03\/z.webbullet_endof.png\" alt=\"\" width=\"27\" height=\"27\" \/><\/p>\n<p><strong>Manners Maketh Man<\/strong><\/p>\n<p>Video game development is challenging, sore and tough. Doing video game <span style=\"text-decoration: underline;\">business<\/span> is worse!<\/p>\n<p>Because of cheap and dirty business tricks that you\u00a0are not familiar with yet, your heart can be easily broken. You may lose self confidence by getting discouraged, no matter how talented you are. Misery plagues creativity! When days turn into nights, melancholy takes over. Then, your talent starts to fade away. At the final phase, you start asking yourself <em>&#8220;What have I done to deserve this?&#8221;<\/em>, and the more you question your manners the more you lose self confidence. A perfect vicious circle! &#8211; <em>Yep,<\/em> <em>I&#8217;ve been there. I know what I&#8217;m talking about.<\/em><\/p>\n<p>No worries! It&#8217;s not your fault.<\/p>\n<p><span style=\"font-size: medium;\">Unlike <strong>typical businessmen<\/strong> -underestimating your skills in a hot meeting, while puffing the fume of an expensive cigar right into your eyes- game developers are <strong><span style=\"color: #000000;\">artists<\/span><\/strong>. I&#8217;m afraid, <\/span>raw capitalist tricks work on us, simply because we are <em>fragile<\/em>.<\/p>\n<p>Here is the cure&#8230; Act by the book! Follow the unwritten rules and guidelines of professionalism, and be happy \ud83d\ude09<\/p>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li>Develop a thick skin.<\/li>\n<li>Be prepared for <span style=\"color: #ff0000;\">the worst<\/span>.<\/li>\n<li>Settle with <em>&#8220;less&#8221;<\/em>. &#8211; Less is more.<\/li>\n<li>In case of failure; get angry, not sad. Stand up and fight!<\/li>\n<li>In case of criticism; embrace it. It is a chance for sharpening your skills.<\/li>\n<li>Be good at what you are doing, <span style=\"text-decoration: underline;\">not<\/span> the best! Best kills creativity, and feeds pride.<\/li>\n<li>You better be <span style=\"text-decoration: underline;\"><em>really<\/em><\/span> good at what you are doing!<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size: medium;\">For starters, spend some time with experienced game developers. Speak less, listen more, show respect, and be gentle.\u00a0Pay attention to how they\u00a0tolerate mistakes. It is mistakes, that makes an artist a better one. Good artists are well aware of it, most probably you are not. That makes a difference!<\/span><\/p>\n<p style=\"text-align: right; padding-left: 90px;\"><span style=\"color: #999999;\"><em>&#8220;Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.&#8221;<\/em> &#8211; (Scott Adams)<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\" size-full wp-image-1658 aligncenter\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/03\/z.webbullet_endof.png\" alt=\"\" width=\"27\" height=\"27\" \/><\/p>\n<p><strong>Knighthood served as a &#8220;Free Man&#8221;<\/strong><\/p>\n<p><span style=\"font-size: medium;\">I have always been a <a href=\"https:\/\/en.wikipedia.org\/wiki\/Freelancer\" target=\"_blank\" rel=\"noopener\">freelancer<\/a>; a <em>&#8220;free man&#8221;<\/em> with no chains tied to a game development company\/publisher. I had the chance of picking the projects I wanted, working with people I liked, and always preferred creativity over materialism &#8211; Free as a bird!<\/span><\/p>\n<p>Sounds too good?<\/p>\n<p>Actually, it is a state of <a href=\"https:\/\/en.wikipedia.org\/wiki\/Nirvana_(Buddhism)\" target=\"_blank\" rel=\"noopener\">nirvana<\/a>, that comes with a few costs!<\/p>\n<p style=\"padding-left: 20px;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1650\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/03\/z.webbullet_dashed.png\" alt=\"\" width=\"11\" height=\"11\" \/> <strong>Expect to work harder than full-time developers<\/strong> &#8211; You are a marathon runner, not a nine-to-fiver. Be prepared to work more than 10 hours a day.<\/p>\n<p style=\"text-align: right; padding-left: 180px;\"><span style=\"color: #999999;\"><em>&#8220;There is no substitute for hard work.&#8221;<\/em> &#8211; (Thomas A. Edison)<\/span><\/p>\n<p style=\"padding-left: 20px;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1650\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/03\/z.webbullet_dashed.png\" alt=\"\" width=\"11\" height=\"11\" \/> <strong>Invest in yourself<\/strong> &#8211; Besides work, make some time for reading something <em>&#8220;new&#8221;<\/em>. Never underestimate the advantage of using latest technologies. Keep sharpening your skills regularly, and be ahead of full-timers.<\/p>\n<p style=\"text-align: right; padding-left: 150px;\"><span style=\"color: #999999;\"><em>&#8220;Give me six hours to chop down a tree and I will spend the first four sharpening the axe.&#8221;<\/em> &#8211; (Abraham Lincoln)<\/span><\/p>\n<p style=\"padding-left: 20px;\"><b><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1650\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/03\/z.webbullet_dashed.png\" alt=\"\" width=\"11\" height=\"11\" \/> Expect no respect from full-time developers<\/b> &#8211; They are going to hate you! Simply because, you have already become what they want to be. &#8211; You have achieved the goals of becoming a <em>&#8220;free&#8221;<\/em> game developer. You are no more afraid of taking risks.\u00a0You have right to say <em>&#8220;No!&#8221;<\/em>. Your talent is appreciated. And, you are well paid&#8230; Enough number of reasons to attract hatred. So, be a professional by getting prepared for a bunch of miserable\/jealous full-timers gathered around a meeting table. Do not let the meeting room turn into a battlefield. Take control of the conversation by tolerance. Make sure they understand that you could have simply become one of them, if you hadn&#8217;t taken the risks!<\/p>\n<p style=\"text-align: right; padding-left: 120px;\"><span style=\"color: #999999;\"><em>&#8220;Go up close to your friend, but do not go over to him! We should also respect the enemy in our friend.&#8221;<\/em> &#8211; (Friedrich Nietzsche)<\/span><\/p>\n<p style=\"padding-left: 20px;\"><b><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1650\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/03\/z.webbullet_dashed.png\" alt=\"\" width=\"11\" height=\"11\" \/> Expect no credits<\/b> &#8211; None at all. If you are well paid and your work is appreciated, this is all you&#8217;ll get for a long time. Within years, you&#8217;ll start getting credits for your work, for sure. However, you better accept the bitter truth that you&#8217;ll never get the same <em>&#8220;fame factor&#8221;<\/em> that full-timers do. Full-time dedication to a single developer\/publisher is always rewarded with full credits. I am afraid, this is how it works&#8230; As a result of your anonymous contributions; you will not be famous, you will not be invited to release parties, and you will be purposely excluded from development team photos. Most embarrassingly, your existence will be denied while your work will always be remembered! &#8211; It&#8217;s easy to deal with this case; don&#8217;t confuse fame with success. For me, success is happiness.<\/p>\n<p style=\"text-align: right;\"><span style=\"color: #808080;\"><em>&#8220;Fame is the thirst of youth.&#8221;<\/em> &#8211; (Lord Byron)<\/span><\/p>\n<p style=\"padding-left: 20px;\"><b><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1650\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/03\/z.webbullet_dashed.png\" alt=\"\" width=\"11\" height=\"11\" \/> Expect no money<\/b> &#8211; At least for now! You&#8217;ll make plenty of money, soon, but this shouldn&#8217;t be the ultimate motivation of your career. Game development is all about <em>&#8220;passion&#8221;<\/em>. A passion for coding challenges, artwork challenges, teamwork challenges, and even more challenges that you do not expect at all. Keep in mind that you are solving technical problems for the sake of art. It is 100% fun! &#8211; In return, you&#8217;ll get paid for it, sooner or later.<\/p>\n<p style=\"text-align: right; padding-left: 150px;\"><span style=\"color: #999999;\"><em>&#8220;A wise man should have money in his head, but not in his heart.&#8221;<\/em> &#8211; (Jonathan Swift)<\/span><\/p>\n<p style=\"text-align: left;\">Despite all psychological threats above, working in video game industry as a freelancer is the best way to serve and survive. Swimming with sharks in a pool will keep you prepared for anything. Contrary to full-time workers, take advantage of your freelance position; free your mind, be creative &amp; productive, and dominate the pool. &#8211; In case you need Plan B, enjoy the luxury of switching to an another pool \ud83d\ude09<\/p>\n<p style=\"text-align: left;\"><img loading=\"lazy\" decoding=\"async\" class=\" size-full wp-image-1658 aligncenter\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/03\/z.webbullet_endof.png\" alt=\"\" width=\"27\" height=\"27\" \/><\/p>\n<p><strong>Beyond Barriers<\/strong><\/p>\n<p><span style=\"font-size: medium;\">Many people assume that living in Istanbul (Turkey) as a freelance game developer and doing business with international game developers\/publishers would be the hardest thing to do. I hear, <em>&#8220;But, you&#8217;ve got to be there!&#8221;<\/em> kind of buzz all the time. &#8211; Actually, not at all. <\/span>In addition to overcoming cultural complexities, living in Istanbul as a freelancer and doing business with international game developers\/publishers has always been the smoothest part in my workflow.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-2019\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/08\/30years_TDKcassette.jpg\" alt=\"\" width=\"200\" height=\"126\" \/>Even back in 1984, it was a no-brainer process. Before our local post office had a fax machine for hire, I used to contact people by writing business letters and sending them my codes\/artwork on <a href=\"https:\/\/en.wikipedia.org\/wiki\/Compact_Cassette\" target=\"_blank\" rel=\"noopener\">cassette tapes<\/a>. Yes, it used to take 2 months to get a reply from UK, but that was the way how business was done in those days! &#8211; Worth waiting every minute for, actually. Each and every day I used to ask mom if the postman had delivered something for me; an acceptance letter, a cassette tape with my next project specifications on it, a new release with my code\/artwork in it, or a paycheck preferably.<\/p>\n<p>When I started working in UK, things changed entirely. Peaceful days were gone. Never-ending meetings, heavy ego traffic, more chat, less work, and unsuccessful management tricks adding insult to injury by causing more stress as we get close to the release day! Yep, usual game development company stuff, same even today. \ud83d\ude09<\/p>\n<p>Take my word for it! Get rid of unnecessary distractors. If you are self-disciplined and well-organized, nothing compares to working at home as a <strong>freelancer<\/strong>. Today, we have e-mail, video conference and more than anything we need at our fingertips. Easier and faster than ever. Never mind the distance, focus on the business! Sharpen your skills. If you are <em>really<\/em> talented at something, there is simply no barrier for doing business globally.<\/p>\n<p style=\"text-align: right; padding-left: 120px;\"><span style=\"color: #999999;\"><em>The barriers are not erected which can say to aspiring talents and industry, &#8220;Thus far and no farther.&#8221;<\/em> &#8211; (Ludwig van Beethoven)<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\" size-full wp-image-1658 aligncenter\" src=\"http:\/\/mertboru.com\/wp-content\/uploads\/2015\/03\/z.webbullet_endof.png\" alt=\"\" width=\"27\" height=\"27\" \/><\/p>\n<p><strong>One final word, young man&#8230; Keep in touch!<\/strong><\/p>\n<p><span style=\"font-size: medium;\">A lot of things have changed and evolved during the last 3 decades of game development, except one thing; the necessity of keeping in touch with your contacts! If you&#8217;re in entertainment business, keeping your relations alive is <span style=\"color: #ff0000;\">everything<\/span>. &#8211; Sounds easy, but is actually hard to do.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>(Cover Photo: \u00a91961 &#8211; Toho Co., Ltd. Akira Kurosawa&#8217;s &#8220;Yojimbo&#8221;) No problem. Read this, then we&#8217;ll talk about it\u00a0\ud83d\ude09 Myths &amp; Facts Many people believe that video game developers earn millions, live in Hawaii, drive a Ferrari, and date Victoria&#8217;s Secret supermodels. Well, maybe some of my colleagues do&#8230; Not me, for sure. &#8220;Hey, where &hellip; <a href=\"http:\/\/mertboru.com\/?p=2049\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">So you want to be a video game developer, huh?<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":2056,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[26,7],"tags":[98,101],"class_list":["post-2049","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-articles","category-gamedev","tag-freelance-game-developer","tag-video-game-business"],"_links":{"self":[{"href":"http:\/\/mertboru.com\/index.php?rest_route=\/wp\/v2\/posts\/2049","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mertboru.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mertboru.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mertboru.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mertboru.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2049"}],"version-history":[{"count":1,"href":"http:\/\/mertboru.com\/index.php?rest_route=\/wp\/v2\/posts\/2049\/revisions"}],"predecessor-version":[{"id":14306,"href":"http:\/\/mertboru.com\/index.php?rest_route=\/wp\/v2\/posts\/2049\/revisions\/14306"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/mertboru.com\/index.php?rest_route=\/wp\/v2\/media\/2056"}],"wp:attachment":[{"href":"http:\/\/mertboru.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2049"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mertboru.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2049"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mertboru.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2049"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}